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Buddha - 100K Vertices Decimation

Learn how to use open source Meshroom in this step by step tutorial on the Sketchfab Blog: https://sketchfab.com/blogs/community/tutorial-meshroom-for-beginners Low-poly version of the [default pipeline result](https://skfb.ly/6HNN9). The original model has been simplified using an automatic decimation process within Meshroom, to limit the number of vertices to a maximum of 100K. It has been cleaned up in Meshlab (bounding box cut-out) and retextured in Meshroom. **Details** - Meshroom 2019.1.0 - Input: 220 images - Camera: Sony A7S II Source: Objaverse 1.0 / Sketchfab

ShareScore

24/100

Overall dataset sharing score

Score breakdown

These five areas show where the dataset supports — or may limit — practical reuse.

Stewardship
4
Harmonization
4
Access
16
Reuse readiness
0
Engagement
0