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264 results for “3D Reconstruction”

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ClinicalTrials.gov28/100

Nasal Reconstruction Using a Customized 3D-printed Nasal Stent for Congenital Arhinia

ClinicalTrials.gov study NCT02559050. IPD Sharing: Not stated. Countries: 0. Publications: 1.

restrictedIPD-UNDECIDEDFeb 2026View details →
ClinicalTrials.gov28/100

Applicability of 3D Printing and 3D Digital Image Reconstruction in the Planning of Complex Liver Surgery (LIV3DPRINT).

ClinicalTrials.gov study NCT03416387. IPD Sharing: YES. Countries: 1. Publications: 0.

controlledIPD-YESFeb 2026View details →
ClinicalTrials.gov28/100

Use of an Interactive 3D Tool During Consultation for Breast Reconstruction Surgery

ClinicalTrials.gov study NCT05025020. IPD Sharing: YES. Countries: 1. Publications: 0.

controlledIPD-YESFeb 2026View details →
ClinicalTrials.gov28/100

Effect of 3D-printed Reconstruction System in Size of Left DLT

ClinicalTrials.gov study NCT06258954. IPD Sharing: NO. Countries: 0. Publications: 1.

closedIPD-NOFeb 2026View details →
dryad28/100

Data from: Three-dimensional reconstructions come to life – interactive 3D PDF animations in functional morphology

Open the record for dataset details and reuse information.

publicJun 2015View details →
dryad28/100

Experimental method for 3D reconstruction of Odonata wings (methodology and dataset)

Open the record for dataset details and reuse information.

publicMay 2020View details →
dryad28/100

Data from: 3D sorghum reconstructions from depth images identify QTL regulating shoot architecture

Open the record for dataset details and reuse information.

publicAug 2017View details →
dryad28/100

Data from: A versatile pipeline for the multi-scale digital reconstruction and quantitative analysis of 3D tissue architecture

Open the record for dataset details and reuse information.

publicFeb 2016View details →
geo24/100

3D reconstruction of the mouse cochlea from scRNA-seq data suggests morphogen-based principles in apex-to-base specification

GEO Series GSE202588. Mus musculus. 4 samples. Type: Expression profiling by high throughput sequencing.

openGEO-OpenMar 2024View details →
zenodo24/100

Cropped 3D volume of the reconstructed dataset from i23 beamline, DLS

<p>This is a cropped volume of the tomographic dataset obtained at i23 beamline of Diamond Light Source, UK</p>

opencc-by-4.0Feb 2020View details →
zenodo24/100

Armour from Gammertingen: 3D reconstruction

The 3D model presents a digital reconstruction of solid and riveted rings of archaeological mail armour. Location: Landesmuseum Württemberg https://www.landesmuseum-stuttgart.de/ https://sketchfab.com/lmwstuttgart To create 3D models of the rings, we used polygonal modelling functions of Blender software. In order to record the relevant measurements of the mail rings, we used a list of parameters. This list includes 11 parameters for a riveted ring and four parameters for a solid ring. The accuracy of the digital replicas of the rings was 0.01 mm. The authors of the reconstructions are Martijn A. Wijnhoven (VU University Amsterdam) https://vu-nl.academia.edu/MartijnAWijnhoven Aleksei Moskvin (Saint Petersburg State University of Industrial Technologies and Design) https://independent.academia.edu/AlekseiMoskvin Mariia Moskvina (Saint Petersburg State University of Industrial Technologies and Design) https://independent.academia.edu/MariiaMoskvina DOI: https://doi.org/10.13140/RG.2.2.19005.38884 Source: Objaverse 1.0 / Sketchfab

opencc-byApr 2022View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (Kinect Part 1)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (Kinect Part 2)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (Kinect Part 3)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (Kinect Part 4)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (iPhone Part 2)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (iPhone Part 1)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesis (iPhone Part 3)

<p>Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both structural accuracy and photorealism. However, there exists a knowledge gap in how to apply geometric reconstruction and photorealism modeling (novel view synthesis) in a unified framework.</p><p>To address this gap and promote the development of robust and immersive modeling and rendering with consumer-grade devices, first, we propose a real-world Multi-Sensor Hybrid Room Dataset (MuSHRoom). Our dataset presents exciting challenges and requires state-of-the-art methods to be cost-effective, robust to noisy data and devices, and can jointly learn 3D reconstruction and novel view synthesis, instead of treating them as separate tasks, making them ideal for real-world applications. Second, we benchmark several famous pipelines on our dataset for joint 3D mesh reconstruction and novel view synthesis. Finally, in order to further improve the overall performance, we propose a new method that achieves a good trade-off between the two tasks. Our dataset and benchmark show great potential in promoting the improvements for fusing 3D reconstruction and high-quality rendering in a robust and computationally efficient end-to-end fashion.</p>

restrictedcc-by-4.0Nov 2023View details →
zenodo24/100

Vimose coat mail fabric: 3D reconstruction

The 3D model presents a digital reconstruction of archaeological mail fabric. To create 3D models of the rings, we used polygonal modelling functions of Blender software. In order to record the relevant measurements of the mail rings, we used a list of parameters. This list includes 11 parameters for a riveted ring and four parameters for a solid ring. The accuracy of the digital replicas of the rings was 0.01 mm. Subsequently the specimen of mail was tested in VR to reveal its physical and mechanical properties. For further details see https://doi.org/10.1016/j.culher.2020.12.002 The authors of the reconstruction are Martijn A. Wijnhoven https://vu-nl.academia.edu/MartijnAWijnhoven (VU University Amsterdam) Aleksei Moskvin https://independent.academia.edu/AlekseiMoskvin https://sketchfab.com/alekseimoskvin1/ Mariia Moskvina https://independent.academia.edu/MariiaMoskvina https://sketchfab.com/mariia89 (Saint Petersburg State University of Industrial Technologies and Design) Source: Objaverse 1.0 / Sketchfab

opencc-byApr 2022View details →
zenodo24/100

Vimose belt mail fabric: 3D reconstruction

The 3D model presents a digital reconstruction of archaeological mail fabric. To create 3D models of the rings, we used polygonal modelling functions of Blender software. In order to record the relevant measurements of the mail rings, we used a list of parameters. This list includes 11 parameters for a riveted ring and four parameters for a solid ring. The accuracy of the digital replicas of the rings was 0.01 mm. Subsequently the specimen of mail was tested in VR to reveal its physical and mechanical properties. For further details see https://doi.org/10.1016/j.culher.2020.12.002 The authors of the reconstruction are Aleksei Moskvin https://independent.academia.edu/AlekseiMoskvin https://sketchfab.com/alekseimoskvin1/ Mariia Moskvina https://independent.academia.edu/MariiaMoskvina https://sketchfab.com/mariia89 (Saint Petersburg State University of Industrial Technologies and Design) Martijn A. Wijnhoven https://vu-nl.academia.edu/MartijnAWijnhoven (VU University Amsterdam) Source: Objaverse 1.0 / Sketchfab

opencc-byApr 2022View details →

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These curated guides explain access requirements, typical timelines, costs, and reuse considerations for widely used research datasets.

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Allen Brain Atlas

Allen Brain Atlas is an Allen Institute collection of brain map atlases, datasets, APIs, and analysis tools covering mouse, human, and non-human primate brain resources.

allen-brain-atlas
neuroscienceopenDocumentation, web resources, and API references are available online.
Last verified 2026-04-30Open record

Annotated Behaviour and Observability Dataset (ABODe)

ABODe is a University of Edinburgh DataShare dataset for behavior classification in group-housed mice using home-cage video, identities, bounding boxes, ground-plate positions, and annotator labels.

abode-home-cage
behavioral-neuroscienceopenThe DataShare record exposes download links for annotations, documentation, license text, and the zipped per-snippet data directory.
Last verified 2026-04-30Open record

DANDI Archive for NWB datasets

DANDI is a BRAIN Initiative archive for publishing and sharing neurophysiology data, including electrophysiology, optophysiology, and behavioral data packaged as NWB and related standards.

dandi-nwb
electrophysiologyopenPublished Dandiset metadata and archive endpoints are available through the production DANDI API.
Last verified 2026-04-30Open record

International Brain Laboratory public data

The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.

ibl
behavioral-neuroscienceopenPublic sessions can be searched and loaded from the IBL public data server through ONE.
Last verified 2026-04-29Open record

OpenNeuro

OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.

openneuro
neuroscienceopenPublished datasets are available on demand over the internet.
Last verified 2026-04-29Open record