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32 results for “Board game”
Code and data set for data analysis published as manuscript "Bacttle: a microbiology educational board game for lay public and schools"
<p>Code that processed raw data and plots the figures of the manuscript "Bacttle: a microbiology educational board game for lay public and schools"</p> <p>Below is a table with the original survey questions. The ID corresponds to the column displayed on the data set. When letters are followed by a number (1 or 2), it means that the question was answered before playing the game (1) and after playing the game (2).</p> <table> <tbody> <tr> <td> <p><em>ID<sup>1</sup></em></p> </td> <td> <p><em>Question text</em></p> </td> <td> <p><em>Possible answers<sup>2</sup></em></p> </td> </tr> <tr> <td> <p><em>A</em></p> </td> <td> <p>How old are you?</p> </td> <td> <p> </p> </td> </tr> <tr> <td> <p><em>B</em></p> </td> <td> <p>Do you know what a bacterium is?</p> </td> <td> <p>y/n</p> </td> </tr> <tr> <td> <p><em>C</em></p> </td> <td> <p>Do you know what a bacterial capsule is?</p> </td> <td> <p>y/n</p> </td> </tr> <tr> <td> <p><em>D</em></p> </td> <td> <p>Do bacteria have tools to harm each other?</p> </td> <td> <p>y/n/idk</p> </td> </tr> <tr> <td> <p><em>E</em></p> </td> <td> <p>Do bacteria reproduce at the same pace?</p> </td> <td> <p>y/n/idk</p> </td> </tr> <tr> <td> <p><em>F</em></p> </td> <td> <p>What is sporulation?</p> </td> <td> <p>A resistant state that some bacteria can achieve under unfavorable conditions.</p> </td> </tr> <tr> <td> <p>The release of toxins by bacteria.</p> </td> </tr> <tr> <td> <p>idk</p> </td> </tr> <tr> <td> <p><em>G</em></p> </td> <td> <p>What are flagella used for?</p> </td> <td> <p>Sticking to surfaces.</p> </td> </tr> <tr> <td> <p>Motility in liquid environments.</p> </td> </tr> <tr> <td> <p>idk</p> </td> </tr> <tr> <td> <p><em>H</em></p> </td> <td> <p>What does it mean to be lithotrophic?</p> </td> <td> <p>A bacterium can get energy from minerals.</p> </td> </tr> <tr> <td> <p>A bacterium can get energy from the sunlight.</p> </td> </tr> <tr> <td> <p>idk</p> </td> </tr> <tr> <td> <p><em>I</em></p> </td> <td> <p>Can bacteria be infected by viruses?</p> </td> <td> <p>y/n/idk</p> </td> </tr> <tr> <td> <p><em>J</em></p> </td> <td> <p>Are all bacteria harmful for humans?</p> </td> <td> <p>y/n/idk</p> </td> </tr> <tr> <td> <p><em>K</em></p> </td> <td> <p>How many bacteria are in a coffee spoon of yoghurt?</p> </td> <td> <p>Millions</p> </td> </tr> <tr> <td> <p>Hundreds</p> </td> </tr> <tr> <td> <p>idk</p> </td> </tr> <tr> <td> <p><em>L</em></p> </td> <td> <p>How easy did you find the gameplay?</p> </td> <td> <p>VE/E/A/D/VD</p> </td> </tr> <tr> <td> <p><em>M</em></p> </td> <td> <p>Did you find the card content easy to understand?</p> </td> <td> <p>VE/E/A/D/VD</p> </td> </tr> <tr> <td> <p><em>N</em></p> </td> <td> <p>Did you like the setup of the game?</p> </td> <td> <p>y/n/idk</p> </td> </tr> <tr> <td> <p><em>O</em></p> </td> <td> <p>Would you like to play this game again?</p> </td> <td> <p>y/n/idk</p> </td> </tr> <tr> <td> <p><em>P</em></p> </td> <td> <p>What can we improve?</p> </td> <td> <p> </p> </td> </tr> </tbody> </table> <p>1) Question A categorizes the player’s age; B and C assess the initial level of knowledge in microbiology (none -both questions are answered negatively-, basic -player knows what a bacterium is but not a bacterial capsule-, or advanced -both answers are positive-); questions D-I score knowledge acquisition; J and K are control questions; L-O evaluate the appreciation of the game; and P is an optional free text-entry answer for additional feedback. <br>2) y= yes, n=no, idk=I don’t know, VE=very easy, E=easy, A=adequate, D=difficult, VD=very difficult.</p>
Object Tracking on a Monopoly Game Board
<p><strong>Object Tracking on a Monopoly Game Board</strong></p> <p><strong>Author:</strong> Nathan Hoebeke</p> <p><strong>Supervisors:</strong> Maxim Van de Wynckel, Prof. Dr. Beat Signer</p> <p><strong>About</strong></p> <p>The goal of this dataset was to track game pieces on the physical game board of Monopoly. We make use of object classification where our training data consists of 100 pictures (taken at an angle) of the game board in order to classify the individual (moving) pieces. The training dataset was on the 9th of April 2023 and the test date recorded on the 7th of May 2023 using an iPhone 13 mini and iPhone 12.</p> <p>Two participants played a game of Monopoly and each individually took pictures of the current game state after every move. These images were then processed by our application to determine the location of pawns and other game pieces such as the red and green houses.</p> <p>Raw images are unprocessed but may have minor edits to ensure anonymisation of participants in the background. We used <a href="https://roboflow.com/">Roboflow</a> to label and train our dataset which is included in this repository.</p> <p>For more information about our processing and this dataset you can download the full Bachelor thesis here: <a href="https://wise.vub.ac.be/thesis/location-tracking-physical-game-board">https://wise.vub.ac.be/thesis/location-tracking-physical-game-board</a> (download link available after embargo at the end of the academic year)</p> <p>This dataset was published as part of the bachelor thesis: <em>Location Tracking on a Physical Game Board</em> for obtaining the degree of Bachelor in Computer Sciences at the <a href="https://vub.be">Vrije Universiteit Brussel</a>.</p> <p><strong>Data</strong></p> <table> <thead> <tr> <th>Data</th> <th>Pictures</th> <th>Device</th> </tr> </thead> <tbody> <tr> <td><strong>Training</strong></td> <td>213</td> <td>iPhone 13 mini</td> </tr> <tr> <td><strong>Test #1</strong></td> <td>102</td> <td>iPhone 12</td> </tr> <tr> <td><strong>Test #2</strong></td> <td>93</td> <td>iPhone 13 mini</td> </tr> </tbody> </table> <p><strong>Dataset contents</strong></p> <ul> <li><code>model</code>: Trained YOLOv5 model with labels. This dataset can also be found <a href="https://universe.roboflow.com/vub-vsmjx/boardgamedetection">here</a>.</li> <li><code>train</code>: Training data made by the author. <ul> <li><code>raw</code>: Raw pictures of the game board at various states. <ul> <li><code>GAME_2023-04-09_<HH>-<MM>-<SS>.jpg</code>: Images formatted based on the date and time when they were captured.</li> </ul> </li> <li><code>processed</code>: Processed pictures with perspective transformation applied. <ul> <li><code>canvas<X>.png</code>: (Pre)-processed image.</li> </ul> </li> </ul> </li> <li><code>test</code>: Test data made by indepedent participants. <ul> <li><code>participant_1</code>: Participant 1 data <ul> <li><code>raw</code>: Raw pictures of the game board taken by the parcipant after every move. <ul> <li><code>GAME_2023-05-07_<HH>-<MM>-<SS>.jpg</code>: Images formatted based on the date and time when they were captured.</li> </ul> </li> <li><code>processed</code>: Processed pictures with perspective transformation applied. Yellow rectangles are included when our own algorithm was able to determine the location. <ul> <li><code>canvas<X>.png</code>: Processed image.</li> </ul> </li> </ul> </li> <li><code>participant_2</code>: Participant 2 data <ul> <li><code>raw</code>: Raw pictures of the game board taken by the parcipant after every move. <ul> <li><code>GAME_2023-05-07_<HH>-<MM>-<SS>.jpg</code>: Images formatted based on the date and time when they were captured.</li> </ul> </li> </ul> </li> </ul> </li> <li><code>README.md</code>: Documentation and information about the dataset.</li> </ul> <p><strong>License</strong></p> <p>This license applies to the dataset for the game Monopoly. Any artwork or intellectual property from the game that is captured by this dataset is property of Hasbro, Inc.</p> <p>Copyright 2022-2023 Nathan Hoebeke, Beat Signer, Maxim Van de Wynckel, Vrije Universiteit Brussel</p> <p>Permission is hereby granted, free of charge, to any person obtaining a copy of this dataset and associated documentation files (the “Dataset”), to deal in the Dataset without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Dataset, and to permit persons to whom the Dataset is furnished to do so, subject to the following conditions:</p> <p>The above copyright notice and this permission notice shall be included in all copies or substantial portions that make use of the Dataset.</p> <p>THE DATASET IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE DATASET OR THE USE OR OTHER DEALINGS IN THE DATASET.</p>
Tabuleiro de Jogo | Medieval Game Board
Este é um tabuleiro do jogo, encontrado na calçada da antiga Rua do Bispo, no Castelo de Montemor-o-Novo. This is a game board, found at the old Bishop's Street, at the Montemor-o-Novo's Castle, in Portugal. Source: Objaverse 1.0 / Sketchfab
Board game case, Brettspiel
ID no.: ZKWawel 5928 Museum: Wawel Royal Castle – State Art Collection http://muzea.malopolska.pl/en/obiekty/-/a/4869610/4878036 Digitalisation: RDW MIC, Małopolska's Virtual Museums Plus project Source: Objaverse 1.0 / Sketchfab
Roman Game Board
game board in steps of Basilica Julia in Roman Forum. Taken with Galaxy S5 mobile phone Source: Objaverse 1.0 / Sketchfab
4th — BOARD GAME (week 1: Toys & Games)
#3December2020. The scene depicts the completion of one of the most beautiful games in chess. Zuckertort to Blackburn, London, 1883. Source: Objaverse 1.0 / Sketchfab
Board game "Super-Open Researcher" (english version)
<p>This serious borad-game was created within the SCD of the University of French Guiana by Marie Latour and Caroline Boiteux to ensure the understanding of the main principles of Open Access, and to start the debate on the challenges raised.</p> <p>A first version was first presented at the Bobcatsss symposium 2016, which was held at the ENSSIB, in Lyon, under the name “Super Open Librarian”. It was presented by Myriam Gorsse (SCD at the Pierre and Marie Curie University, Paris) and Guillemette Trognot (the “Marie Curie” Library of INSA, Lyon).</p> <p>A second version was then presented during the Open Access Week 2016, which was held in Cayenne, with the financial support of COUPERIN. For this event, a graphic designer, Jordy le Bruchec (Signarama, Cayenne, French Guiana), was hired to create the visuals. Two presentation sessions were organized in Cayenne for PhD students at the “Diversities, health and development in Amazonia” postgraduate school (University of French Guiana). This game was then included as part of the doctoral training offered each year by the SCD of the University of French Guiana and its PhD students. Other schools and universities then adopted it and tailored it for their events and own training courses: INSA - Lyon, Lilliad - Lille, Claude Bernard University (Lyon 1), etc. This French version is avaible at this address : <a href="https://zenodo.org/record/1409702#.XQ0RcutKjRY">https://zenodo.org/record/1409702#.XQ0RcutKjRY</a>.</p> <p>In 2019, this game was translated into English to be presented at the LIBER European Libraries congress. The professional traductor selected was Y.A.N.A Traduction (Cayenne, French Guiana).</p> <p>The library of the University of French Guiana gives the opportunity to download the entire game to be able to use it freely and at no cost in your establishments. It is placed under the Creative Commons BY NC SA license, which allows its free re-use provided that the authors are cited and there is no commercial use. It is possible to modify the game: however, all modifications must be exclusively shared under the same license under which the initial game was placed. We would like to remind you that the removal of the logos of the University of French Guiana from the cards and game boards is strictly prohibited.</p> <p>Contact : marie.latour@unc.nc</p>
Serious board-game "Licenses to kill" (english version)
<p>Since 2015, the Central Documentation Service (CDS) of the University of French Guiana is engaged in the renewal of their teaching capacities. Some game segments are introduced on a regular basis into its courses in the document methodology in order to promote interactivity and the pleasure of learning.</p> <p>Following the creation of three board games on Open Access in 2017, the university library is introducing “Licenses to Kill”, a new teaching game created in 2018. This version in French language is avaible at this address : <a href="https://zenodo.org/record/1972975#.XQ0b6etKjIU">https://zenodo.org/record/1972975#.XQ0b6etKjIU</a>. The Game Design is made by our Guianese graphic provider Signarama (Cayenne, French Guiana).</p> <p>In 2019, this game was translated into English to be presented at the LIBER European Libraries congress at Dublin and at the IFLA International Libraries Congress at Athens. The traductors were a team of student-translators from L2 LLCER English in Theme and Journalistic Version of the University of French Guiana. Their supervisor teacher was Mr. PINDARD, a professional Traductor for Y.A.N.A Traduction (Cayenne, French Guiana)</p> <p>This game, originally made for Master and Doctorate students, is used in order to teach them difficult-to-learn and sometimes boring skills in a fun and visual way.</p> <p>In the context to the fight against plagiarism, “Licenses to Kill” allows the student to familiarize himself with the major intellectual property licenses (Copyright, Public Property, Creative Commons, and Copyleft) and assimilate the terms of re-use of content that he may use for academic purposes. All the game’s files are freely available and downloadable under the Creative Commons License such as the attribution rights (BY), Non-Commercial rights (NC), and Share-Alike rights (SA) on the long-term archiving website in three different forms: JPEG, PDF and InDesign. They are modifiable and publishable, but it is requested to refrain from commercial use. Institutions interested in buying a copy of the game are offered this possibility: besides the price of the game, a fixed price of €30 ($34) per game must be paid to the University of French Guiana.</p> <p> This amount will be reinvested in the creation of new educational and enjoyable products, which will be shared with the community!</p> <p>Contact : marie.latour@unc.nc</p>
Serious board game "To be in the norms" (English version)
<p>Since 2015, the library of the University of French Guiana has been engaged in the renewal of its teaching resources: game sequences are regularly introduced into its documentary methodology training courses to foster interactivity and the pleasure of learning. After having created three previous board games on Open Access in 2017, the university library presented “Licenses to Kill”, a new serious game created in 2018. a graphic designer, Benedicte Sauvage Signarama, Cayenne, French Guiana), was hired to create the visuals.</p> <p>In 2019, this game is translated into English to be presented at the IFLA International Libraries congress at Athens and at LIBER European Libraries congress. The professional traductor selected is Y.A.N.A Traduction (Cayenne, French Guiana).</p> <p>The “To be in the norms” game, developed mainly for Master’s and PhD students, is used in order to teach them difficult-to-learn and sometimes boring skills in a fun and visual way. It allows the student to understand what a bibliographic standard is, and the rigor with which it must be applied. The goal is to then to pair this game and training session with a bibliographic reference management tool, which will allow the student to manage their bibliographic citations automatically and rigorously.</p> <p>All the files for this game are freely available and downloadable under the Creative Commons BY NC SA license on the permanent archiving site in three formats: JPEG, PDF and InDesign. They are modifiable and distributable, but it is requested not to use them commercially. Institutions interested in buying a copy of the game are offered this possibility: besides the price of the game, fixed price of €30 per game must be paid to the University of French Guiana. This amount will be reinvested in the creation of new educational and enjoyable products, which will be shared with the community! </p> <p>Contact : marie.latour@unc.nc</p>
board_game_Anne_of_Green_Gables
Board game 19th century. Source: Objaverse 1.0 / Sketchfab
Chaupar Board Game
Source: Objaverse 1.0 / Sketchfab
Board Games at Kindergarten (5 Years Old) to Improve Cognitive and Emotional Processes
ClinicalTrials.gov study NCT06304454. IPD Sharing: NO. Countries: 1. Publications: 2.
Conectar Jugando: Board Games in Elementary Classrooms (6-12 Years Old) to Improve Executive Functions
ClinicalTrials.gov study NCT05143294. IPD Sharing: Not stated. Countries: 1. Publications: 3.
Effects of Modern Board Games on Well Being in Older Adults
ClinicalTrials.gov study NCT06306365. IPD Sharing: NO. Countries: 1. Publications: 7.
Effectiveness of Board Game on Improving Elementary School Students' Infection Control
ClinicalTrials.gov study NCT06402227. IPD Sharing: NO. Countries: 1. Publications: 28.
Conectar Jugando Online: Board Games to Improve Executive Function in School-age Children (CJ-Online)
ClinicalTrials.gov study NCT04823338. IPD Sharing: UNDECIDED. Countries: 1. Publications: 3.
Exploring the Impact of " ACP Board Game for Life" on Death Preparation and Anxiety in Patients With Stage 4 and 5 Chronic Kidney Diseases: A Pilot Study
ClinicalTrials.gov study NCT06046261. IPD Sharing: NO. Countries: 1. Publications: 63.
Board Games Among Mild Cognitive Impairment Patients Experience (GAME Project)
ClinicalTrials.gov study NCT04835909. IPD Sharing: UNDECIDED. Countries: 1. Publications: 5.
Board Game Project for Adolescents with Tourette Syndrome
ClinicalTrials.gov study NCT05566236. IPD Sharing: NO. Countries: 1. Publications: 4.
Conectar Jugando: Board Games in Rural Elementary Classrooms (6-12 Years Old) to Improve Executive Functions
ClinicalTrials.gov study NCT05267730. IPD Sharing: Not stated. Countries: 1. Publications: 6.
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