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50 results for “Videogames”
Videogame data from Instant-Gaming
<p>The dataset contains a list of variables for every video game in the online store Instant-Gaming, scraped on November 5, 2020. The most relevant variables are: price, discount, platform, and rating.</p>
PlayMyData: a curated dataset of multi-platform videogames
<h2><strong>About</strong></h2><p>This repository contains the source code implementation used to replicate the experimental results obtained in the submitted to the 21st International Conference on Mining Software Repositories (MSR204).</p><p><i>"PlayMyData: a curated dataset of multi-platform videogames"</i></p><p>authored by:</p><p>Andrea D'Angelo(1), Claudio Di Sipio, Cristiano Politowsky (2) and Riccardo Rubei</p><p>(1) Università degli Studi dell'Aquila, Italy</p><p>(2) University of Montreal, Canada</p><h2><strong>Introduction </strong></h2><p>PlayMyData is a multi-purpose, comprehensive videogame dataset of videogames released from 1993 up to November 2023. It contains metadata like titles, platforms, a summary of the story, and release data. It also integrates data from HowLongToBeat on completion times.</p><h2><strong>Data description</strong></h2><p>The dataset is structured as follows: </p><ul><li><strong>all_games_PlayStation.csv</strong>: It contains IGDB metadata collected for the PlayStation platforms.</li><li><strong>screenshots.zip</strong>: It contains the collected screenshots from IGDB, grouped by genre</li><li><strong>all_games_Xbox.csv</strong>: It contains IGDB metadata collected for the Xbox platforms.</li><li><strong>all_games_PC.csv</strong>: It contains IGDB metadata collected for the PC.</li><li><strong>all_games_Nintendo.csv</strong>: It contains IGDB metadata collected for the Nintendo platforms.</li><li><strong>platforms.csv</strong>: It contains all gaming platforms available on IGDB and the corresponding ID.</li><li><strong>genres.csv</strong>: It contains the list of genres available on IGDB and the corresponding ID.</li><li><strong>all_videos.csv</strong>: It contains the gameplay URLs and the corresponding name as it appears on IGDB, e.g. "Gameplay Video" </li><li><strong>video_ids.csv</strong>: It contains the mapping with games and the list of gameplay videos. Some entries are missing.</li></ul><h2><strong>How to collect PlayMyData</strong></h2><p>To collect PlayMyData, please refer to the supporting GitHub repo available at: https://github.com/riccardoRubei/MSR2024-Data-Showcase</p><p> </p>
Absolute Ranking Videogame Simulation
<p>Simulación del dataset generado por el código <em>Web Scraping</em> para la <strong>Práctica 1: Web Scraping</strong> de la asignatura <strong>Tipología y ciclo de vida de los datos</strong> de la <strong>UOC</strong>.</p> <p>El set original se encuentra en una carpeta Google Drive y en una carpeta del repositorio GitHub que ha sido proporcionado por el profesorado de la asignatura mediante un enlace en el apartado de Evaluación y entrega.</p>
Data_SLR_Videogames&LR_2022
<p>Base de datos con la muestra de artículos de la Revisión Sistemática de la Literatura</p>
Game Over VideoGames museum photogrammetry scan
*update* now with single sided rendering! Special thanks to gameover videogames for letting me 3D scan the store! check them out https://gameovervideogames.com/ https://twitter.com/gameovergames scan by austin beaulier instagram.com/austinbeaulier https://twitter.com/austinbeaulier austinbeaulier.com Vintagevideomuseum.com from 818 images #WallScanChallenge Source: Objaverse 1.0 / Sketchfab
Cognitive ADHD Videogame Exploratory Study
ClinicalTrials.gov study NCT01943539. IPD Sharing: Not stated. Countries: 1. Publications: 1.
ACTing Minds: An ACT-based Videogame for Mental Health
ClinicalTrials.gov study NCT07272096. IPD Sharing: YES. Countries: 1. Publications: 2.
Effect of Videogames on Real-life Triage Patterns
ClinicalTrials.gov study NCT04516044. IPD Sharing: YES. Countries: 1. Publications: 2.
The Effects of Videogames on Depression Symptoms and Brain Dynamics
ClinicalTrials.gov study NCT05426265. IPD Sharing: NO. Countries: 1. Publications: 1.
Dataset about how children with neuromotor disabilities deal with technological games and their needs and requirements for inclusive videogames
<p>This dataset includes answers to a survey developed in Redcap to investigate how children with neuromotor impairment deal with technology-based play and what they need to be included in an engaging ludic activity with their peers, thus defining the requirements of new accessible and inclusive videogames.</p> <p>The survey was co-designed by end users together with expert clinicians, engineers, and designers. The survey included open and closed-ended questions and 5-point Likert scales.</p> <p>The survey was distributed in April 2020.</p> <p>56 families with a child with disability answered the online survey in anonymized form. </p> <p>This dataset can be useful for videogame developers and console designers, since it gives useful suggestions for developing technologies which are enjoyable, accessible and inclusive at the same time</p>
RAGE-Control: Teaching Emotional Self-regulation Through Videogame Play
ClinicalTrials.gov study NCT03270813. IPD Sharing: UNDECIDED. Countries: 1. Publications: 3.
Changes in Motor and Cognitive Function on Unilateral Spastic Cerebral Palsy, Associated With Videogame Therapy
ClinicalTrials.gov study NCT05557305. IPD Sharing: NO. Countries: 1. Publications: 1.
Development and Evaluation of a Psychological Intervention in Videogame Format for the Promotion of Active Aging
ClinicalTrials.gov study NCT04982497. IPD Sharing: NO. Countries: 1. Publications: 19.
Remotely Non-invasive Brain Stimulation and Videogame to Alleviate Depression
ClinicalTrials.gov study NCT04953208. IPD Sharing: NO. Countries: 3. Publications: 10.
Anger Control Therapy (ACT) With RAGE-Control: An Outpatient Videogame-assisted Therapy for the Treatment of Anger
ClinicalTrials.gov study NCT01551732. IPD Sharing: Not stated. Countries: 1. Publications: 1.
Examining the Impacts on In-School Behaviors of In-Home Videogame Play
ClinicalTrials.gov study NCT05260398. IPD Sharing: NO. Countries: 1. Publications: 2.
Changes in Motor Function and Brain Connectivity on Subacute Stroke Patients, Associated With Videogame Therapy
ClinicalTrials.gov study NCT05283369. IPD Sharing: NO. Countries: 1. Publications: 1.
Development, Usability and Feasibility Pilot Study of a Videogame
ClinicalTrials.gov study NCT07048119. IPD Sharing: NO. Countries: 1. Publications: 15.
Efficacy of Exercise Videogames for Physical Activity Adoption and Maintenance
ClinicalTrials.gov study NCT03298919. IPD Sharing: NO. Countries: 1. Publications: 4.
Cognitive Motor Therapy Applications Using Videogame Platform
ClinicalTrials.gov study NCT02256007. IPD Sharing: NO. Countries: 1. Publications: 3.
ScienceDex guides
Understand access before you commit
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International Brain Laboratory public data
The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.
OpenNeuro
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