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2 results for “apocalypse”
The Apocalypse Within: Portraying Psychological Resilience and Anti-Fragility Through Games Like Hellblade (teaser)
<p>This teaser video introduces an upcoming talk that explores the concept of "inner apocalypses" through the lens of video games, particularly Hellblade: Senua's Sacrifice. The presentation challenges traditional notions of apocalyptic narratives by shifting focus from external, global catastrophes to internal, psychological struggles.</p> <p>Key points covered in the teaser:</p> <ol> <li>The transformation of apocalypse narratives in media</li> <li>Analysis of Hellblade as a case study in portraying inner turmoil</li> <li>The intersection of gaming, mental health, and societal anxieties</li> </ol> <p>The full talk, presented by Dr. Victoria Mummelthei, will delve into how games can model psychological resilience and antifragility, offering unique perspectives on confronting personal and collective challenges. This interdisciplinary approach combines insights from game studies, cultural analysis, and psychology to shed light on contemporary anxieties and coping mechanisms.</p> <p>This teaser serves as an invitation to viewers to engage with a broader conversation about the power of interactive media in exploring complex psychological landscapes and fostering understanding of mental health issues.<br><br>Image credits:</p> <ol> <li>Screenshot from the game, taken by the author.</li> <li>https://flic.kr/p/2ou9ujt</li> <li>https://flic.kr/p/YAxXDg</li> <li>https://flic.kr/p/2n7JXLD</li> <li>https://flic.kr/p/WZdHCX</li> <li>https://flic.kr/p/YzaF4n</li> <li>https://flic.kr/p/Yj36aw</li> <li>Photo taken by the author at the isle of Anglesey, Wales, 2023.</li> <li>https://flic.kr/p/YiQTFf</li> </ol>
The Apocalypse Within: Portraying Psychological Resilience and Anti-Fragility Through Games Like Hellblade (video essay)
<p>Video essay on the idea of "inner apocalypses" as exemplified by the game Hellblade: Senua's Sacrifice, presented during the Future and Reality of Gaming (FROG) Conference, Vienna, October 11–13, 2024.</p> <p>This presentation explores the concept of apocalyptic individuality in video games, with a particular focus on Hellblade: Senua's Sacrifice. It examines how games are redefining apocalyptic narratives by shifting from external, world-ending scenarios to deeply personal, psyche-shattering experiences. The talk delves into the portrayal of mental health in gaming, the concept of inner apocalypses, and how interactive media can create shared experiences of personal crises. It discusses the potential of games to foster empathy and understanding of complex psychological states. The presentation concludes by reflecting on how this new approach to apocalyptic narratives in gaming might influence our broader understanding of individual struggle, collective empathy, and the nature of reality itself.</p> <p>-------</p> <p>Voice-over by "Anabelle, The Ghost" created with typecast.ai.<br>Music by Guilherme Bernardes William from Pixabay.</p>
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These curated guides explain access requirements, typical timelines, costs, and reuse considerations for widely used research datasets.
Allen Brain Atlas
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DANDI Archive for NWB datasets
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International Brain Laboratory public data
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OpenNeuro
OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.