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League of Legends and hate speech: a corpus for comments in Twitch.tv

<p>League of Legends (LOL) is the most popular game on PC, drawing 8 million concurrent players. A common activity of gamers, besides playing games, is to watch other players presenting tips and tricks. Streaming platforms allow some players to show gameplays and live games. <a href="https://www.twitch.tv/">Twitch.tv</a> is the world&acute;s leading live streaming platform.&nbsp;</p> <p>Considering that hate speech is a ubiquitous problem in online gaming, we collected &nbsp;985,766 comments from five videos of the top 10 &nbsp;LOL streamers in Twitch.tv platform.&nbsp;</p> <p>The dataset is freely available in a single file, ensembling all videos/players; and divided by players as well.&nbsp;</p> <p>These comments are a rich data source for opinion mining, sentiment analysis, topic modeling, and hate speech detection (including sexism and racism).</p> <ul> </ul>

ShareScore

32/100

Overall dataset sharing score

Score breakdown

These five areas show where the dataset supports — or may limit — practical reuse.

Stewardship
8
Harmonization
4
Access
16
Reuse readiness
0
Engagement
4

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