zenodoopen
Wood Normal Map RTI
Using RTI to generate the diffuse and normal maps, I was able to make them into a 2.5D relit texture. I wish I had the ability to create specular and diffuse maps, but I don't think I'd be able to write programs to do that for me. Thanks to CHI and Leszek Pawlowicz for the amazing documentation and programs. Scans were done by AISOS, a part of LATIS Labs in the College of Liberal Arts at the University of Minnesota, Twin Cities. Source: Objaverse 1.0 / Sketchfab
ShareScore
36/100
Overall dataset sharing score
Score breakdown
These five areas show where the dataset supports — or may limit — practical reuse.
- Stewardship
- 4
- Harmonization
- 4
- Access
- 20
- Reuse readiness
- 8
- Engagement
- 0
Dataset details
- Repository
- zenodo
- Published
- February 15, 2017
- License
- cc-by
- DOI
- 10.5281/zenodo.10227990
Scored with release 0.9.0
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