COURAGE - SwipeIt - Study 1 & 2 - SwipeIt-Tagging data
<p>We have designed a serious mini-game (the mobile app “SwipeIt”) that allows for a playful and controllable interaction with potentially toxic content items. <br> The app was designed to be used in a classroom context to support classroom discussions around example social media items. Given that we know that the classification of social media items regarding different types of discrimination and toxic content varies between individuals, we first wanted to capture such differences and make them available as a resource for classroom discussions. In addition to triggering classroom discussions, this collection of data will also serve as a resource for further analyses using machine learning techniques.</p> <p> </p> <p>In study 1, we provided discrimination, hate speech, cyberbullying (cybermobbing) and verbal violence as labels.<br> In study 2, we provided discrimination, hate speech, cyberbullying (cybermobbing) and sexism as labels.</p>
ShareScore
32/100
Overall dataset sharing score
Score breakdown
These five areas show where the dataset supports — or may limit — practical reuse.
- Stewardship
- 4
- Harmonization
- 4
- Access
- 8
- Reuse readiness
- 8
- Engagement
- 8
Dataset details
- Repository
- zenodo
- Published
- August 29, 2022
- License
- Not reported
- DOI
- 10.5281/zenodo.7034579
Scored with release 0.9.0
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