zenodoopen
03- Dressel Amphora
Here we have a 836KB Blend file, 245 KB obj model file and a fairly simple procedural shader. I am trying to learn how to model and texture efficiently. Would anyone care to comment on my efforts? shader credit to https://blender.stackexchange.com/questions/103157/creating-realistic-procedural-material Source: Objaverse 1.0 / Sketchfab
ShareScore
36/100
Overall dataset sharing score
Score breakdown
These five areas show where the dataset supports — or may limit — practical reuse.
- Stewardship
- 4
- Harmonization
- 4
- Access
- 20
- Reuse readiness
- 8
- Engagement
- 0