BRAIN Journal-Evolving Spiking Neural Networks for Control of Artificial Creatures-Figure 15. Movements a typical successful creature to find food
<p>Figure 15 (a, b, c, d, e, f, g, h) illustrates movements of a typical successful creature for finding one food object.</p> <p>We believe that this study can be a step forward in understanding the morphology of artificial creatures. Also this paper suggests more complex artificial life examination by adding different part to these networks similar to different segments of the brain such as: vision, locomotion, hippocampus and communication in a future work. Because of the different axonal conduction delay between every two neurons in the neural network of artificial creatures in this paper, our next study is to enhance the artificial lives by STDP learning.</p>
ShareScore
40/100
Overall dataset sharing score
Score breakdown
These five areas show where the dataset supports — or may limit — practical reuse.
- Stewardship
- 8
- Harmonization
- 4
- Access
- 20
- Reuse readiness
- 8
- Engagement
- 0