zenodoopen
ANALISIS PENGARUH MINAT BELAJAR SISWA TERHADAP PENERAPAN AUGMENTED REALITY PADA SISTEM PENDIDIKAN DI INDONESIA: SEBUAH STUDI KASUS DI SEKOLAH MENENGAH ATAS
<p>Table containing information about students' perspectives on the use of Augmented Reality in the field of education</p>
ShareScore
32/100
Overall dataset sharing score
Score breakdown
These five areas show where the dataset supports — or may limit — practical reuse.
- Stewardship
- 4
- Harmonization
- 4
- Access
- 16
- Reuse readiness
- 8
- Engagement
- 0