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1,532 results for “App”
BirdsNest App Demo
<p>This video shows a demo of BirdsNest, a touch-screen musical instrument app for iPad. BirdsNest is an iPad-instrument recalling the forest sounds of a Northern Swedish summer. Performers can tap and swipe in the free-form touch area to make music with bird calls, percussion sounds, and field recordings. GUI switches control autoplay and looping features that add layers of sounds to the user's improvisation.</p> <p>BirdsNest was originally developed for performances by Ensemble Evolution in November 2013 in Boston and Indianapolis, USA. In this context, the app was used alongside a collection of “found sounds”, branches, toys, and other unconventional instruments, in an ensemble improvisation. The app was revised to interact with Metatone Classifier in 2014 for a performances and formal studies with Ensemble Metatone. The app was first released in the iTunes App Store in early 2014, and a second version was released including design revisions informed by Ensemble Metatone's activities in October 2014.</p>
MetaTravels App Demo
<p>This video shows a demo of MetaTravels, a touch-screen musical instrument app for iPad. MetaTravels is a prototype touch-screen musical instrument designed for a process of rehearsal-as-research with Ensemble Metatone, a quartet of percussionists. This app allows the performers to play with field recordings and samples using percussive gestures on the touch-screen. Taps play short sounds, while swirls and swipes play continuous sounds. The app includes a palette of sounds which the performer can cycle through using the reset button. A looping function and three algorithmic sound generators are also included. MetaTravels was used in a series of performances by Ensemble Metatone throughout 2013.</p>
PhaseRings App Demo
<p>This video shows a demo of PhaseRings, a touch-screen musical instrument app for iPad. PhaseRings is an annular interface for performing expressive music with touch gestures. Each ring on the screen represents a different pitch; these rings can be tapped and swirled to create combinations of long and short notes. The angle and size of taps changes the timbre and volume of these notes. While this interface originated with the Singing Bowls app, PhaseRings introduced a generative composition system, seven expressive sound schemes, and a system of menus for user configuration. The sound schemes included percussive sampled sounds, such as marimba and singing bowls, as well as phase and string synthesis sounds.</p> <p>Three compositions of pitches are included in the app, but the user can define their own custom composition by choosing a sequence of root pitches and scales. This flexibility has allowed PhaseRings to be used by musicians to add sounds to their own musical works. PhaseRings is compatible with the AudioBus and inter-app audio systems for making internal audio and MIDI connections on iOS devices and can thus be used as a sound source for other apps that record or process audio. PhaseRings was released on the iTunes App Store in November 2014 to coincide with the Percussive Arts Society International Convention (PASIC). Since its release, PhaseRings has been used by Ensemble Metatone, the ANU New Music Ensemble, as well as adopted by other musicians for their own projects.</p>
Singing Bowls App Demo
<p>This video shows a demo of Singing Bowls, a touch-screen musical instrument app for iPad. Singing Bowls consists of an annular interface where each ring represents a different pitch. Tapping the rings produces a short sound, while swirling or swiping produces continuous sounds. As a prototype app, Singing Bowls was used in research and performance activities in 2014 with Ensemble Metatone. A refined version of Singing Bowls, PhaseRings, was later publicly released on the iTunes App Store.</p>
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ROMtels Enquiry 3 Minibeasts apps media package
<p>Zip file with images needed for apps used in ROMtels Enquiry 3 Minibeasts, including media credits list to show Creative Commons or other attribution for each image. </p> <p>These images are used to customise the apps in the ROMtels software package (https://zenodo.org/record/269642#.WNJoboOLSUk). We encourage teachers to also use them as standalone apps. </p> <p>More information about ROMtels enquiries, including user guides and an overview of this enquiry: http://research.ncl.ac.uk/romtels/resources/tech/ </p>
ROMtels Enquiry4 Transitions apps media package
<p>Zip file with images needed for apps used in ROMtels Enquiry 4 Transitions, including media credits list to show Creative Commons or other attribution for each image. </p> <p>These images are used to customise the apps in the ROMtels software package (https://zenodo.org/record/269642#.WNJoboOLSUk). We encourage teachers to also use them as standalone apps. </p> <p>More information about ROMtels enquiries, including user guides and an overview of this enquiry: http://research.ncl.ac.uk/romtels/resources/tech/ </p>
Age-Inclusive Mobile App Reviews
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Benchmarking of Apps for Early Childhood: Comparing Public and Educators' Evaluation
<p>Children frequently encounter content that may not be developmentally appropriate or are exposed to commercials that incite a desire to acquire superfluous products. Therefore, it is advantageous to use safety filters on personal devices in order to curate age-appropriate content and, in all circumstances, to closely monitor children's usage of these technologies. In this particular context, it is crucial to ascertain the calibre of early childhood applications and the extent to which parents and education professionals contribute to facilitating children's understanding of the digital realm. Some ideas include looking into how useful educational apps for babies and toddlers really are and what could go wrong if they are used in the wrong way, especially when it comes to safety, privacy, and ethical concerns.</p><p>This record introduces a sample of thirty applications commonly used by families, which are available for download on the 'Google Play' store. The primary objective of the study carried out over this data was to elucidate intriguing perspectives on the notions of quality, privacy, and the correlation between children and technology. The benchmarking tool utilised in this study was developed under the framework of the DataChild Map project. Its purpose was to assess several attributes of mobile applications, including the examination of their privacy policies.</p><p>The record is composed of three main elements:</p><p>1. The instrument adopted, English and Italian Version</p><p>2: The R script used to carry out the analysis</p><p>3: The dataset</p>
WingMarks2 Windows 64b executable app
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Input datasets for the Galactic Tomography (G-Tomo) EXPLORE app
Dust extinction density cubes at different spatial resolutions and extends
Input datasets for the Galactic Tomography 3D Visualisation (G-Tomo-3D) EXPLORE app
Dust extinction density cubes at different resampling levels
Chernobyl app models
3D models for Chernobyl app project. Source: Objaverse 1.0 / Sketchfab
The assets of Stress profiling shiny app
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ReCOVery APP: Improving the quality of life of Long COVID people
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List of MEI files displayed by Tonalities App
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Refactoring React-based Web Apps
<p>This dataset was utilized in the research paper titled "Refactorings in React-based Web Apps," accepted for publication in The Journal of Systems and Software. Herein, we present a concise abstract of the study.</p> <p>Refactoring is a well-known technique to improve software quality. However, there are relevant domains where refactoring has not been studied in-depth before, such as JavaScript front-end frameworks. To fill this gap, we empirically study refactorings that developers perform when maintaining and evolving React-based Web applications. By manually inspecting 320 refactoring commits performed in open source projects, we catalog 69 distinct refactoring operations of which 25 are specific to React code, 17 are adaptations of traditional refactorings for the React context, 22 are traditional refactorings, and six are specific to JavaScript and CSS code. The catalog of refactorings proposed in this article might support practitioners when improving the maintainability of React applications.</p>
Designing Apps to Support Engagement by Older Adults: A think-aloud study of the eNutri dietary-intake assessment web app
<p>Evidence suggests that, compared with younger users, older adults benefit from additional support when engaging with new apps. This paper presents a remote observation study of 15 UK older adults (aged >65 years) using eNutri, a web-based dietary assessment app. The results highlight the importance placed by older adults on having good instructions and support when learning and using apps, and suggest that including features such as instructional videos, “contact us” information, and explicit guidance on “commonly-known” features may be important for this population. The study also found heterogeneity within the group in terms of app delivery preferences (smartphone vs web-based), which serves as a reminder that when designing apps for older adults, it may be helpful to bear in mind the variation in people's use of and comfort with types of devices.</p>
dataset and script for app reviews classification
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RNASeq - Web App Dataset
<p>This is a dataset containing RNASeq data used in an RShiny web app. This app is connected to a publication and is used as a visualisation tool.</p>
ScienceDex guides
Understand access before you commit
These curated guides explain access requirements, typical timelines, costs, and reuse considerations for widely used research datasets.
Allen Brain Atlas
Allen Brain Atlas is an Allen Institute collection of brain map atlases, datasets, APIs, and analysis tools covering mouse, human, and non-human primate brain resources.
Annotated Behaviour and Observability Dataset (ABODe)
ABODe is a University of Edinburgh DataShare dataset for behavior classification in group-housed mice using home-cage video, identities, bounding boxes, ground-plate positions, and annotator labels.
DANDI Archive for NWB datasets
DANDI is a BRAIN Initiative archive for publishing and sharing neurophysiology data, including electrophysiology, optophysiology, and behavioral data packaged as NWB and related standards.
International Brain Laboratory public data
The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.
OpenNeuro
OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.