Find research datasets worth reusing
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194
datasets available to search
ShareScore release 0.9.0
Dataset results
194 results for “Assetization”
Japanese Pagoda Temple w/ Additional Assets
Final Render: https://www.instagram.com/p/CDhXGCEjuLjkCMB27jiHYaU8CNYQzYNnTvvOzQ0/ Included: Pagoda style temple Torii Gate Floor Lantern Wall Lantern Cart Tripod Torch Sword Japanese Style Doors The lanters, cart, tripod torch, and torii gate are all located near the temple. The sword and door are off to the side. There is a plane to the right of the temple that was used for particle effects grass. Feel free to delete it. Textures are just basic colors. Feel free to change them. The HDRI and Grass Textures are from HDRI Haven (kloppenheim) and cc0textures Source: Objaverse 1.0 / Sketchfab
Wagon game asset
Hey, Here is a model of western wagon for game asset or other! I hope it will be useful and if it is, don't hesitate to show me the result (it will make me happy) Source: Objaverse 1.0 / Sketchfab
Floating Upgrades Or Checkpoint Assets
Collection of Floating Assets use as checkppoints, upgrades, crystals or power ups raw and un textured made with google sketchup Free for anyone to use; no credit needed (However would love to see it rigged, animated, textured or used in something if so please send me a link to it) Source: Objaverse 1.0 / Sketchfab
Small Antique Table Asset
This small furniture asset contain: -Original 18th C.Petite Antique French Louis XV Table (reference [here](https://www.1stdibs.com/furniture/storage-case-pieces/desks/original-18th-cpetite-antique-french-louis-xv-walnut-table-desk/id-f_120720/)) |2k tris, 4k texts| -Late 19th Century Piano Stool ([hit](https://www.1stdibs.com/furniture/seating/stools/late-19th-century-rosewood-revolving-piano-stool/id-f_1131328/) the reference) |3874 tris, 2k texts| -Roman Coins (reference imagez taken [here](https://www.forumancientcoins.com/catalog/roman-and-greek-coins.asp?vpar=55)) |72 tris for each coin, 2k texs|: * Coin1 (Nero) * Coin2 (Caligula) -Nautical Roman Clock Vintage (try to guess what is [here](https://inrussia.us/index.php?option=com_ebay&task=showitem&itemid=163001502037)) |2832 tris, 2k texts| -Antique candelabra |4284tris, 2k texts| -Books with optional titles. |214 tris for each book, 2k texts| -Ragged page with phrase by Jules form Pulp Fiction. |18 tris, 512 x 512 texts| Source: Objaverse 1.0 / Sketchfab
Medieval Modular Asset Pack
A low-poly medieval asset pack featuring several wall panels, an archway, window, pillars and torches. Source: Objaverse 1.0 / Sketchfab
Japanese Torii gate Game Asset
This time Torii Gate, my main reference were photos I took during my last trip to Japan. This is part of bigger enviro Im working on right now. Source: Objaverse 1.0 / Sketchfab
Sickle - Free Assets
This is a simple sickle that was made in Blender and yep, it is textured with materials. The model has very low poly objects so it renders faster and the normals already help it look good enough like it has a lot of polygons :) Source: Objaverse 1.0 / Sketchfab
Stylized Assets
A couple of props that I made for a dungeon scene in Unreal. This project covered sculpting in ZBrush, baking in Marmoset, drawing some hand painted textures in 3D-Coat and rendering the final scene in Unreal. For more about this project: [ArtStation](https://www.artstation.com/emiel97) Source: Objaverse 1.0 / Sketchfab
Dojo Wall Asset
Here is a completed version of my dojo model. I will add some sci-fi features in UE4. Im happy with my progress as of now but I may readdress this model at a later date. Source: Objaverse 1.0 / Sketchfab
Pirate Ship [Game Asset]
This pirate is from the sixth tutorial in my 3D Low-Poly Game Modeling for Beginners tutorial series. The video tutorial is available on YouTube [https://www.youtube.com/watch?v=Gmb4K4jvKjA]. The written tutorial is available on my site [http://oldetinkererstudio.com/tutorial-how-to-model-a-pirate-ship-3d-low-poly-game-modeling-for-beginners/]. Source: Objaverse 1.0 / Sketchfab
japan environment assets
these are a collection of assest in japanese theme containing shrines tori gates, and variety of diffrent models in said theme. Source: Objaverse 1.0 / Sketchfab
What are assets, and why do they matter?
<p>The focus of this video is on the concepts of assets and assetisation. Assets are discussed in relation to families and companies. Data is highlighted as an important contemporary asset to companies, especially Edtech companies. Digital assets in higher education and Edtech are addressed.</p><p>This work was supported by the Economic and Social Research Council, UK, under Grant [ES/T016299/1]. The project title: Universities and Unicorns: building digital assets in the higher education industry. Project duration: 2021-2023.</p>
OLD TRUMPET - Game Asset
# **Game Ready Asset,** Made for a personal project I am working on in *Unity,* Modelled in *Blender*, and Textured in *Substance painter* Source: Objaverse 1.0 / Sketchfab
LowPoly Egiptian Assets GameReady
Hey I am here again, as I said I am always creating something new, here you have for free, a compilation of assets about Egypt that I created for one of my renders. All these assets are GameReady and LowPoly Source: Objaverse 1.0 / Sketchfab
Stylized Game Assets
Collection of Roman inspired game assets meant for import into Garry's Mod. Final project for my Product Planning and Production class. Source: Objaverse 1.0 / Sketchfab
Fantasy RPG Assets Fifth Round
Got into a desert town in Daggerfall and saw some new assets I could make Source: Objaverse 1.0 / Sketchfab
Barrel Lowpoly [GAME ASSET]
*WORKFLOW* Model made with blender > Imported to Maya for SmoothShading and clearing transforms > Imported to ZBrush to make the Highpoly/High Res of the barrel > Imported both Lowpoly and Highpoly to Substance painter, baked the maps, and then textured the model using my custom smart materials, for short: Blender > Maya > ZBrush > Substance Painter . *OTHER DETAILS* Lowpoly Barrel with baked textures. Source: Objaverse 1.0 / Sketchfab
Ballista - Siege Equipment Assets
One of my many siege equipment I'm making for the Real-Time Design Challenge: Medieval Fantasy! Source: Objaverse 1.0 / Sketchfab
Get Out - Asset Set
Get Out is one of six Games we made at School of Games in Cologne to showcase our School at Gamescom 2019. The premise of the game is that we had to show it in a time limit of 1 minute, due to the nature of the Gamescom being a quick lookup event. I did most of the Game Design and made sure that the feedback that I got from our Play testers got Implemented. Due to the fact that I am of course also a Game Artist, I made these Assets based on our vision. Source: Objaverse 1.0 / Sketchfab
Siege Tower - Siege Equipment Assets
The good old siege tower, this guy was awesome to make! Created for the medieval fantasy challenge, I used two different designs to concept this guy. Source: Objaverse 1.0 / Sketchfab
ScienceDex guides
Understand access before you commit
These curated guides explain access requirements, typical timelines, costs, and reuse considerations for widely used research datasets.
Allen Brain Atlas
Allen Brain Atlas is an Allen Institute collection of brain map atlases, datasets, APIs, and analysis tools covering mouse, human, and non-human primate brain resources.
Annotated Behaviour and Observability Dataset (ABODe)
ABODe is a University of Edinburgh DataShare dataset for behavior classification in group-housed mice using home-cage video, identities, bounding boxes, ground-plate positions, and annotator labels.
DANDI Archive for NWB datasets
DANDI is a BRAIN Initiative archive for publishing and sharing neurophysiology data, including electrophysiology, optophysiology, and behavioral data packaged as NWB and related standards.
International Brain Laboratory public data
The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.
OpenNeuro
OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.