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ShareScore release 0.9.0
Dataset results
5 results for “virtual background”
Virtually Real short film "Sonnenwende" by Timo von Gunten, versions with real and virtual backgrounds, 8min35sec, german, ProRes 1998 × 1080
<p>Two short feature films were recorded with a virtual background by using a green screen in a film studio and previously scanned 3D spaces in a virtual production environment and conventionally (in the corresponding real spaces) to compare the aesthetics and perception of these films. One scene of each film is shown in two variants (real vs. virtual background) to make a comparison.</p> <p>These 2 QuickTime files represents both the "real" and "virtual" version of the short Film "Sonnenwende" (2019) by Timo von Gunten. The real version was shot on location using real backgrounds, the virtual version was shot in the studio in front of a green-screen using virtual backgrounds that were added in post production. </p> <p>Running time: 8min35sec. This is the highest quality version available. </p> <p>Virtually Real is a research project by the Zurich University of the Arts, Institute for the Performing Arts and Film and the University of Bern, Institute of Psychology.</p>
Virtually Real short film "LUX" by Wendy Pillonel, versions with real and virtual backgrounds, 7min18sec, swiss-german, ProRes 1998 × 1080
<p>Two short feature films were recorded with a virtual background by using a green screen in a film studio and previously scanned 3D spaces in a virtual production environment and conventionally (in the corresponding real spaces) to compare the aesthetics and perception of these films. One scene of each film is shown in two variants (real vs. virtual background) to make a comparison.</p> <p>These 2 QuickTime files represents both the "real" and "virtual" version of the short Film "Lux" by Wendy Pillonel. The real version was shot on location using real backgrounds, the virtual version was shot in the studio in front of a green-screen using virtual backgrounds that were added in post production. </p> <p>Running time: 7min18sec. This is the highest quality version available. </p> <p>Virtually Real is a research project by the Zurich University of the Arts, Institute for the Performing Arts and Film and the University of Bern, Institute of Psychology.</p>
Dataset for Real and Virtual Backgrounds of Video Calls
<p>Video conferencing applications play an important role in our day-to-day life. They enable people to meet, work, and collaborate remotely, especially in circumstances where physical meetings are not possible (e.g., pandemic scenarios, long distances, etc.). However, such applications might invade people's privacy, such as disclosing their sensitive information. In this dataset, we recorded different video conferencing with diverse real and virtual backgrounds, changing subjects, lighting, and so on.</p> <p>If you want to use these datasets for non-commercial purposes, please cite the following papers:</p> <p>@article{nowroozi2020survey,<br> title={A survey of machine learning techniques in adversarial image forensics},<br> author={Nowroozi, Ehsan and Dehghantanha, Ali and Parizi, Reza M and Choo, Kim-Kwang Raymond},<br> journal={Computers \& Security},<br> pages={102092},<br> year={2020},<br> publisher={Elsevier}<br>}</p> <p> </p>
Urban background sound recordings for virtual acoustics under various weather conditions at IHTApark
<p>This is an open database of calibrated background sound recordings with metadata on meteorological and acoustical parameters ready to be used in virtual reality applications, for soundsacpe studies.</p> <p>The soundscapes have been recorded at the IHTApark (green space next to the Institute for Hearing Technology and Acoustics) in Aachen (Germany) in winter and spring of 2022.</p> <p>They have been segemented into 30-seconds auralizable snippets.</p> <p>For an<strong> <a href="https://paad-group.github.io/IHTApark-ambient-recordings/" target="_blank" rel="noopener">interactive exploration</a></strong> of the soundscapes, please visit the follwing website:</p> <p><a href="https://paad-group.github.io/IHTApark-ambient-recordings/" target="_blank" rel="noopener"></a></p> <p><a href="https://paad-group.github.io/IHTApark-ambient-recordings/" target="_blank" rel="noopener">https://paad-group.github.io/IHTApark-ambient-recordings/</a></p> <p>The dabase is available as binaural files, first-order ambisonics files, and as omni files.</p> <p>The metadata is included as a .xlsx file.</p> <p> </p>
How Cultural Background Affects Cognitive and Motor Learning Using Virtual Reality
ClinicalTrials.gov study NCT07242937. IPD Sharing: Not stated. Countries: 1. Publications: 0.
ScienceDex guides
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Allen Brain Atlas
Allen Brain Atlas is an Allen Institute collection of brain map atlases, datasets, APIs, and analysis tools covering mouse, human, and non-human primate brain resources.
Annotated Behaviour and Observability Dataset (ABODe)
ABODe is a University of Edinburgh DataShare dataset for behavior classification in group-housed mice using home-cage video, identities, bounding boxes, ground-plate positions, and annotator labels.
DANDI Archive for NWB datasets
DANDI is a BRAIN Initiative archive for publishing and sharing neurophysiology data, including electrophysiology, optophysiology, and behavioral data packaged as NWB and related standards.
International Brain Laboratory public data
The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.
OpenNeuro
OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.