Find research datasets worth reusing
Search datasets from major research repositories and use ShareScore to quickly assess how well each record supports discovery, access, and reuse.
289
datasets available to search
ShareScore release 0.9.0
Dataset results
289 results for “virtual training”
Dataset of behavioral and neurophysiological data of a virtual sailing task published in: "Providing task instructions during motor training enhances performance and modulates attentional brain networks"
<p>Dataset belonging to the behavioral and neurophysiological data of the publication: "Providing task instructions during motor training enhances performance and modulates attentional brain networks". The two uploaded Zip files contain kinematic and electroencephalographic data of 36 participants for the Obstacle and HorizonTask.</p>
Physiological Signals During Motor Imagery Brain-Computer Interface Training Using Virtual Reality and Haptics
<p><strong>Participant demographics:</strong></p> <p>The sample is consisted by 20 healthy volunteers with a mean age of 24.79 years (SD = 3.54 years). The cohort was 68% male and 32% female. In terms of education, 16% had attended only high school, while 32% had a bachelor's degree, 42% a master's degree, and 11% a doctorate. All participants signed an informed consent before participating in the study in accordance with the 1964 Declaration of Helsinki.</p> <p><strong>Experiment Description:</strong></p> <p>The experiment consisted in having the subjects perform motor imagery of a bimanual rowing task with two individual paddles, one in each hand, under five experimental conditions. Four of these conditions used NeuRow (<a href="https://link.springer.com/chapter/10.1007/978-3-030-27950-9_1"><strong>Vourvopoulos et al. (2016-2019</strong>))</a>—a VR environment that renders virtual arms from a first-person perspective—while the other conditions used abstract feedback based on the BCI-Graz paradigm<a href="https://ieeexplore.ieee.org/abstract/document/1214714"> (<strong>Pfurtscheller et al. (2003))</strong></a>. All six conditions and their acronyms are described below:</p> <ol> <li><strong>Motor Imagery(MI)</strong>: The standard motor imagery training, with a fixation cross and directional arrows on a black background guiding the subjects through the experiment.</li> <li><strong>Motor Imagery/Motor Observation (MIMO):</strong> A motor imagery training paradigm using NeuRow, with a fixation cross and directional arrows overlaid on the VR environment, which was displayed through a monitor.</li> <li><strong>Motor Imagery/Motor Observation with Haptics (MIMOHP): </strong>A motor imagery training paradigm using NeuRow, with a fixation cross and directional arrows overlaid on the VR environment, which was displayed through a monitor. Hand controllers also provided haptic feedback through vibrotactile stimulation.</li> <li><strong>Motor Imagery/Motor Observation with VR HMD (MIMOVR):</strong> A motor imagery training paradigm using NeuRow, with a fixation cross and directional arrows overlaid on the VR environment, which was displayed through a VR HMD.</li> <li><strong>Motor Imagery/Motor Observation with VR HMD and Haptics (MIMOVRHP):</strong> A motor imagery training paradigm using NeuRow, with a fixation cross and directional arrows overlaid on the VR environment, which was displayed through a VR HMD. Hand controllers also provided haptic feedback through vibrotactile stimulation.</li> <li><strong>Motor Execution (ME):</strong> A fixation cross and directional arrows were displayed on a black background through a monitor (same as in MI), and guided the subjects through the experiment by having them tap their fingers accordingly. Data from this condition was available only after S07, so only 10 subjects<br> have performed ME.</li> </ol> <p>Finally, this experiment followed a within-subject design, in a randomized order of the conditions to minimize any order effects, while MI and ME conditions acted as control.</p> <p><strong>Equipment:</strong></p> <p>A wireless EEG amplifier (LiveAmp; Brain Products GmbH, Gilching, Germany) was used, with 32 active electrodes(+3 ACC) with a sampling rate of 500Hz. In addition, <strong>ECG, PPG</strong> and <strong>Respiration</strong> signals have been recorded synchronously in a bipolar montage, and connected to the EEG amplifier’s AUX input through the Brain Products BIP2AUX adapter.</p> <p>Visual feedback was provided through a monitor in all conditions except in MIMOVR and MIMOVRHP, in which an Oculus Rift CV1 headset (Reality Labs, formerly Facebook, Inc., CA, USA) was used instead. Haptic feedback was provided through the Oculus Rift hand controllers.<br> </p> <p><strong>Channel Indices:</strong></p> <p><strong>EEG</strong>: 1-32<br> <strong>PPG</strong> (AUX1): 33<br> <strong>Resp</strong>. (AUX2): 34<br> <strong>ECG</strong> (AUX3): 35<br> <strong>ACC</strong>: 36-38</p> <p> </p> <p><strong>Event codes:</strong></p> <table> <tbody> <tr> <td><strong>Code</strong></td> <td><strong>Description</strong></td> </tr> <tr> <td>S01</td> <td>Experiment Start</td> </tr> <tr> <td>S02</td> <td>Baseline Start</td> </tr> <tr> <td>S03</td> <td>Baseline Stop</td> </tr> <tr> <td>S04</td> <td>Start Of Trial</td> </tr> <tr> <td>S05</td> <td>Cross On Screen</td> </tr> <tr> <td>S07</td> <td>class1, Left hand </td> </tr> <tr> <td>S08</td> <td>class2, Right hand </td> </tr> <tr> <td>S09</td> <td>Feedback Continuous</td> </tr> <tr> <td>S10</td> <td>End of Trial</td> </tr> <tr> <td>S11</td> <td>End Of Session</td> </tr> <tr> <td>S12</td> <td>Experiment Stop</td> </tr> </tbody> </table> <p> </p> <p><strong>Directory tree:</strong></p> <p>ROOT<br> |<br> +--- USER #<br> | +---SESSION #<br> | | +---TASK #<br> | | | +---MI<br> | | | | .eeg<br> | | | | .vhdr<br> | | | | .vmrk<br> | | | +---MIMO<br> | | | | .eeg<br> | | | | .vhdr<br> | | | | .vmrk<br> | | | +---MIMOHP<br> | | | | .eeg<br> | | | | .vhdr<br> | | | | .vmrk<br> | | | +---MIMOVR<br> | | | | .eeg<br> | | | | .vhdr<br> | | | | .vmrk<br> | | | +---MIMOHPVR<br> | | | | .eeg<br> | | | | .vhdr<br> | | | | .vmrk<br> | | | +---ME<br> | | | | .eeg<br> | | | | .vhdr<br> | | | | .vmrk</p> <p> </p> <p><strong>Note: </strong>The first three datasets are from pilot sessions: sub-p01 to p03. From sub-01 to 19, subjects 10 and 11 have been removed due to the lack of markers. Subject sub-13, task MIMOVRHP is missing.</p> <p> </p>
Short-term effects of sound localization training in virtual reality
<p>This repository contains the dataset and software used in the submission to Scientific Reports entitled "Short-term effects of sound localization training in virtual reality".</p> <p>A README.txt file is included, which describes the contents of the repository.</p> <p>Please note that the authors were not granted permission to redistribute the LIMSI Spatialization Engine, which was used to spatialize the sounds described in the manuscript. Please contact the author(s) for details.</p>
Virtual benchmarking study training time series - binary set 1
<p>A dataset with time series for training virtual sensor models for wind turbine aeroelastic loads. Data are in zipped format, each zip file contains 1000 individual time series. For the purpose of space preservation, each time series is stored in parquet binary format with "snappy" encoding.</p> <p>Reading a parquet file in Python can be done with the pandas library, with the following command sequence:</p> <p>import pandas as pd<br> Data = pd.read_parquet(filename)</p> <p> </p>
Multi-contrast MRI and histology datasets used to train and validate MRH networks to generate virtual mouse brain histology
<p><span>H MRI maps brain structure and function non-invasively through versatile contrasts that exploit inhomogeneity in tissue micro-environments. Inferring histopathological information from MRI findings, however, remains challenging due to absence of direct links between MRI signals and cellular structures. Here, we provided deep convolutional neural networks, called MRH-Nets, developed using co-registered multi-contrast MRI and histological data of the mouse brain, can estimate histological staining intensity directly from MRI signals at each voxel. The results provide three-dimensional maps of axons and myelin with tissue contrasts that closely mimics target histology and enhanced sensitivity and specificity compared to conventional MRI markers. </span><span> </span>The dataset contains multi-contrast MRI and histology used for the training and testing and the acquisition parameters. The datasets have been carefully registered to mouse brain images from the Allen Mouse Brain Atlas (https://mouse.brain-map.org). The source codes for MRH-Nets can be found at <a href="https://github.com/liangzifei/MRH-Net">https://github.com/liangzifei/MRH-Net</a>.</p>
Preliminary Testing of a System for the Multimodal Analysis of Gait Training in a Virtual Reality Environment
<p>The dataset is related to the paper Piazza, C.; Pirovano, I.; Mastropietro, A.; Genova, C.; Gagliardi, C.; Turconi, A.C.; Malerba, G.; Panzeri, D.; Maghini, C.; Reni, G.; Rizzo, G. and Biffi E. Development and Preliminary Testing of a System for the Multimodal Analysis of Gait Training in a Virtual Reality Environment. Electronics 2021, 10, 2838. https://doi.org/10.3390/electronics10222838. </p> <p>It includes multimodal data (EEG, EMG, kinematics and kinetics) of a healthy child (HC) and a child with hemiparesis (CP01) during walking in a virtual environmment (GRAIL, Motek).</p> <p>Data can be opened by using EEGLab and Matlab </p> <p> </p> <p> </p>
Survey results of the Benefits and Limitations of a Virtual Training on Climate Risks and Adaptation
<p>Survey results of the Benefits and Limitations of a Virtual Training on Climate Risks and Adaptation</p>
Virtual Sensor Benchmark training - timeseries set 1
<p>Timeseries data in .csv format with semicolon (;) as delimiter.</p>
Using Virtual Reality to Train Children in Pedestrian Safety
ClinicalTrials.gov study NCT00850759. IPD Sharing: Not stated. Countries: 1. Publications: 2.
Virtual Reality vs Technical Video in Surgical Training
ClinicalTrials.gov study NCT04404010. IPD Sharing: NO. Countries: 1. Publications: 1.
The Comparison of Virtual and Real Boxing Training in Hemiparetic Stroke Patients
ClinicalTrials.gov study NCT03651479. IPD Sharing: NO. Countries: 1. Publications: 2.
Development of Hand Hygiene Training Virtual Reality Simulation and Evaluation of Its Effectiveness
ClinicalTrials.gov study NCT06788405. IPD Sharing: UNDECIDED. Countries: 1. Publications: 1.
Virtual Training for Latino Caregivers to Manage Symptoms of Dementia
ClinicalTrials.gov study NCT05599100. IPD Sharing: NO. Countries: 1. Publications: 4.
Virtual Reality Training for Social Skills in Schizophrenia
ClinicalTrials.gov study NCT03128099. IPD Sharing: NO. Countries: 1. Publications: 4.
Effect of Virtual Reality-based Training on Balance and Walking in Youth With Autism Spectrum Disorder
ClinicalTrials.gov study NCT06023563. IPD Sharing: NO. Countries: 1. Publications: 17.
Virtual Reality Job Interview Training in Severe Mental Illness
ClinicalTrials.gov study NCT03049813. IPD Sharing: UNDECIDED. Countries: 1. Publications: 1.
Virtual vs. Traditional CPR Training: Effects on Stress
ClinicalTrials.gov study NCT07147322. IPD Sharing: NO. Countries: 1. Publications: 1.
Virtual Immersive Communication Training on Recommending Immunizations
ClinicalTrials.gov study NCT04368455. IPD Sharing: NO. Countries: 1. Publications: 8.
Digital Therapeutic Development of Virtual Cognitive-Affective Training for Opioid Use Disorder
ClinicalTrials.gov study NCT05034276. IPD Sharing: UNDECIDED. Countries: 1. Publications: 1.
Virtual Reality Training for Social Skills in Schizophrenia - Comparison With Cognitive Training
ClinicalTrials.gov study NCT04005794. IPD Sharing: YES. Countries: 1. Publications: 3.
ScienceDex guides
Understand access before you commit
These curated guides explain access requirements, typical timelines, costs, and reuse considerations for widely used research datasets.
Allen Brain Atlas
Allen Brain Atlas is an Allen Institute collection of brain map atlases, datasets, APIs, and analysis tools covering mouse, human, and non-human primate brain resources.
Annotated Behaviour and Observability Dataset (ABODe)
ABODe is a University of Edinburgh DataShare dataset for behavior classification in group-housed mice using home-cage video, identities, bounding boxes, ground-plate positions, and annotator labels.
DANDI Archive for NWB datasets
DANDI is a BRAIN Initiative archive for publishing and sharing neurophysiology data, including electrophysiology, optophysiology, and behavioral data packaged as NWB and related standards.
International Brain Laboratory public data
The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.
OpenNeuro
OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.