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Learner Perceptions on Gamifying Active Video Watching Platforms (supplementary material)

<p>This repository contains supplementary material for &quot;Learner Perceptions on Gamifying Active Video Watching Platforms&quot;:</p> <ul> <li>Questionnaire.pdf: PDF file containing the survey questions on motivation, experience and perception on gamification.</li> <li>Perception_on_gamification.xlsx:&nbsp; Raw dataset of the survey.</li> </ul>

ShareScore

36/100

Overall dataset sharing score

Score breakdown

These five areas show where the dataset supports — or may limit — practical reuse.

Stewardship
8
Harmonization
4
Access
16
Reuse readiness
8
Engagement
0

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