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4 results for “software gamification”
Gamification in Software Engineering: The Mediating Role of Developer Engagement and Job Satisfaction
<p>Replication package with covariance matrices (instead of original dataset) and R script.</p>
Gamification of Student Development Projects in Software Engineering Education - Master's Thesis Dataset
<p>This dataset contains all questionnaire results of the Master's Thesis <em>Gamification of Student Development Projects in Software Engineering Education</em>. The thesis will be linked to this set as soon as it is completed and publically available.</p> <p>In total, five questionnaires were conducted. To analyze users and requirements, a questionnaire with students and project supervisors was conducted. The implemented tool was evaluated using a pre-, mid-, and post-study questionnaire. This dataset contains a folder for each questionnaire including results in CSV format, results in HTML format, which is more human readable, and the questionnaire in PDF format. Due to the used survey tool, <em>lamapoll</em>, some parts of the files are in German. However, the questions and responses are all in English.</p> <p>Additionally, the scripts folder contains the Python scripts that were used to produce the graphics of the thesis. The Python libraries <code>matplotlib</code>, <code>pandas</code>, <code>scipy</code>, <code>numpy</code>, and <code>plot_likert</code> are required to run the scripts. Some of them use the two provided files <code>evalutation_concat_raw_excel.csv</code>, which is a concatenation of the results of the three evaluation questionnaires, and <code>sprint_stats.csv</code>, which contains statistics of the sprints relevant to the user study.</p>
Use of Gamification as Implementation for Software Process Improvement
<p>Studies carried out in the context of software process improvement (SPI) report problems and difficulties that organizations face to implement process models and standards, mainly related to the inability to overcome some critical factors. Thus, properly conducting SPI can facilitate the development of more efficient processes to overcome such difficulties, using gamification elements. Therefore, this article aims to identify problems in the implementation phase of an SPI effort and use gamification as a tool to mitigate barriers during SPI implementation in a company that opted for an SPI program such as CMMI Dev 2.0 and /or MR-MPS-SW and create the applicability guide using gamification in SPI that can be used by software organizations. The search string returned 499 (Four hundred and Ninety-Nine) works, of which 7 (Seven) were selected according to the Systematic Review of Literature criteria.</p>
Gamification of Joint Rehabilitation Utilizing Non-Invasive Sensors and Vision-Based Software: Framework Development and Validation
<p>This file contains the video supplementary materials for an MDPI Sensor paper publication.</p>
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Allen Brain Atlas
Allen Brain Atlas is an Allen Institute collection of brain map atlases, datasets, APIs, and analysis tools covering mouse, human, and non-human primate brain resources.
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DANDI Archive for NWB datasets
DANDI is a BRAIN Initiative archive for publishing and sharing neurophysiology data, including electrophysiology, optophysiology, and behavioral data packaged as NWB and related standards.
International Brain Laboratory public data
The International Brain Laboratory public data releases expose standardized mouse decision-making experiments, including Neuropixels recordings, widefield calcium imaging, behavior, and session metadata accessed through the ONE API.
OpenNeuro
OpenNeuro is a free, open platform for sharing neuroimaging datasets, with public search, dataset pages, and download paths for web, S3, DataLad, and the OpenNeuro CLI.