Touchscreen Extinction and Reversal

Overview

The touchscreen extinction and reversal task assesses the ability to suppress previously reinforced responses and flexibly update stimulus-reward associations. In the acquisition phase, subjects learn to touch one visual stimulus (S+) for food reward while withholding responses to a non-rewarded stimulus (S-). During extinction, all responses cease to produce reward, and perseverative responding indexes resistance to behavioral change. In the reversal phase, the previously non-rewarded stimulus becomes the S+ and vice versa, requiring subjects to overcome the initial association. The task engages orbitofrontal cortex, infralimbic cortex, and dorsomedial striatal circuits that mediate response inhibition and associative flexibility.

Perseverative errors during early reversal are the primary measure of cognitive inflexibility, defined as continued selection of the previously correct stimulus above chance level in the initial post-reversal block. Learning errors in later reversal blocks reflect the rate of new association formation once perseveration resolves. Extinction resistance is quantified as the number of sessions or trials to reach an extinction criterion where responding drops below a defined threshold. Response and reward collection latencies provide complementary measures of motivation and processing speed. Correct response latency typically decreases across acquisition, increases during extinction, and shows a characteristic rebound during reversal.

ConductMaze manages multi-phase touchscreen protocols by automatically transitioning between acquisition, extinction, and reversal stages based on configurable performance criteria. The system distinguishes perseverative from learning errors using block-wise analysis and tracks response probabilities to each stimulus independently. Phase transition points, error type distributions, and within-session response dynamics are exported for each subject. The platform supports pseudo-random stimulus positioning to prevent spatial biases and provides automated stability checks before phase advancement.

Trial Flow

start

Trial Initiation

Subject nose-pokes in magazine to initiate trial and trigger stimulus presentation.

input

Stimulus Presentation

Display S+ and S- stimuli in pseudo-randomized screen locations.

decision

Touch Response

Subject touches one stimulus; evaluate against current phase contingencies.

output

Acquisition Feedback

Correct S+ touch: deliver reward tone and pellet. Incorrect S- touch: house light timeout.

process

Criterion Check

Assess whether performance meets phase advancement criterion; transition to extinction or reversal.

process

Extinction Phase

No reward for any response; track perseverative responding until extinction criterion is met.

decision

Reversal Phase

Reverse S+ and S- contingencies; classify errors as perseverative or learning based on response block.

end

Session End

Export phase-by-phase accuracy, error classification, and latency data.

Parameters

ParameterTypeDefaultDescription
Acquisition Criterioninteger24 correct in 30 trialsPerformance level on two consecutive sessions required to advance from acquisition.
Extinction Criterionfloat0.20S+ response probability threshold below which extinction is considered complete.
Reversal Criterioninteger24 correct in 30 trialsPerformance level required on the reversed contingency.
Maximum Trials per Sessioninteger30Maximum non-correction trials per session.
Correction TrialsenumenabledWhether incorrect trials repeat until a correct response occurs.
Timeout Durationseconds5Duration of house light punishment timeout after incorrect responses.
Inter-Trial Intervalseconds20Delay between reward collection or timeout completion and next trial initiation.
Session Durationduration60 minMaximum session time.
Perseverative Block Sizeinteger10Number of reversal trials per block used to classify perseverative versus learning errors.

Metrics

MetricUnitDescription
Perseverative ErrorscountContinued incorrect choices in the first post-reversal block while performance is below chance.
Learning ErrorscountIncorrect choices in later reversal blocks after perseveration has resolved.
Sessions to Acquisition CriterioncountNumber of sessions required to reach acquisition criterion.
Sessions to Reversal CriterioncountNumber of sessions required to reach criterion on the reversed contingency.
Extinction RatetrialsNumber of trials to reach extinction criterion from onset of extinction phase.
Correct Response LatencysMean time from stimulus display to correct touch response.
Incorrect Response LatencysMean time from stimulus display to incorrect touch response.

Sample Data

SubjectGroupAcq SessionsPerseverative ErrorsLearning ErrorsRev SessionsCorrect Lat (s)Incorrect Lat (s)

Representative data for illustration purposes. Actual values will vary by species, strain, and experimental conditions.

Applications

  • 1
    OCD and Compulsive BehaviorQuantify perseverative responding in SAPAP3 knockout mice or quinpirole-sensitized rats as a model of compulsive checking and resistance to contingency change.
  • 2
    Cognitive Flexibility in AgingTrack age-dependent increases in reversal errors to characterize prefrontal decline and evaluate cognitive enhancers.
  • 3
    Frontostriatal PharmacologyScreen compounds targeting 5-HT2A/2C, D1/D2, or mGluR5 receptors for selective effects on perseveration versus new learning.
  • 4
    Autism Spectrum Disorder ModelsAssess behavioral inflexibility in Shank3, Fmr1, or valproic acid exposure models using touchscreen reversal as a translational measure.

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