Measurement notes
Define arm entry by all four paws, center-point crossing, or centroid threshold before scoring. Report total entries because animals with very few entries can have misleading alternation percentages.
Percentage of consecutive arm-entry triplets in which an animal enters all three arms without repetition.
Use Y-maze spontaneous alternation when the study needs a short, low-training working-memory readout. Interpret the percentage with total arm entries, arm bias, locomotion, and entry definitions because low activity can make alternation unstable.
| Primary value | Alternating triplets divided by possible triplets, multiplied by 100 |
|---|---|
| Common units | Percent spontaneous alternation, total entries, arm-bias measures |
| Compatible assays | Y-maze free alternation, working memory screens, exploratory behavior studies |
| Required boundary | Arm-entry definition, session duration, maze geometry, and formula denominator |
| Do not infer alone | Working memory, exploration, anxiety, or perseveration without activity context |
Define arm entry by all four paws, center-point crossing, or centroid threshold before scoring. Report total entries because animals with very few entries can have misleading alternation percentages.
Lower alternation can support impaired working memory or perseveration, but low locomotion, anxiety-like avoidance, arm odor, start-arm bias, maze geometry, and entry-scoring rules can drive the result.
Store animal ID, arm-entry sequence, total entries, possible alternations, actual alternations, percent alternation, arm occupancy, start arm, session duration, tracking method, and exclusions.
Endpoint pages should cite the method literature behind the scored value and keep high-specificity protocol claims qualified unless the source supports them.
Endpoint articles link to adjacent products, software workflows, and sibling endpoints where the connection is useful and already routable.