Experimental Confounds
Experimental confound

Lighting

Lighting changes visibility, aversion, arousal, and tracking quality, so illumination should be treated as a controlled method variable.

Decision summary

Control lighting when the method depends on exploration, zone allocation, visual cues, or video tracking. Report illumination rather than describing the room as simply bright, dim, or standard.

Measured variableIllumination at the testing surface, ideally in lux.
Affected endpointsZone time, entries, velocity, latency, and tracking confidence.
Control actionKeep intensity, direction, and camera exposure consistent.
Audit fieldRoom, rig, lux meter location, and session time.

Use when

  • Behavior depends on arena visibility, visual cues, or aversive illumination.
  • Video tracking or object detection is used.
  • Sessions are compared across rooms, rigs, days, or sites.

Do not use when

  • Illumination was not measured and the endpoint is sensitive to visual or arousal state.
  • The setup changed shadows, glare, or contrast across groups.
Caveats
  • Different zones can have different light levels even inside one arena.
  • Camera exposure settings can mask lighting changes while altering tracking quality.
  • Lighting interacts with circadian phase and prior handling.
Reporting checklist
  • Report lux at the relevant testing surface.
  • Report light direction and shadow-control steps.
  • Report camera exposure or tracking settings when video is used.
  • State whether conditions were constant across groups and sessions.
  • Report any room or rig changes that affected illumination.

Related surfaces

Use these related surfaces to move from the scientific method question to the relevant product page, endpoint definition, analysis tool, or adjacent guide.