The virtual reality environment can be created as per the need of the experiment. In the Simian version multiple environments can be configured.
The Morris Water Maze (MWM) is a widely used behavioral task developed by Richard G. Morris in the year 1981 as a response to the Radial Arm Maze (RAM). As opposed to the Radial Arm Maze, the Morris Water Maze doesn’t provide the subject with a choice point. Further, the task utilizes the fear of drowning to motivate the subject to learn the location of the escape platform quickly. The navigational task is effective in the assessment of spatial learning, and over the course of years has seen modifications and adaptations such as the Water T-Maze, the Water Y-Maze, and the Water RAM.
The virtual reality environment can be created as per the need of the experiment. In the Simian version multiple environments can be configured.
The Morris Water Maze (MWM) is a widely used behavioral task developed by Richard G. Morris in the year 1981 as a response to the Radial Arm Maze (RAM). As opposed to the Radial Arm Maze, the Morris Water Maze doesn’t provide the subject with a choice point. Further, the task utilizes the fear of drowning to motivate the subject to learn the location of the escape platform quickly. The navigational task is effective in the assessment of spatial learning, and over the course of years has seen modifications and adaptations such as the Water T-Maze, the Water Y-Maze, and the Water RAM.
The virtual reality environment can be created as per the need of the experiment. In the Simian version multiple environments can be configured.
The Morris Water Maze (MWM) is a widely used behavioral task developed by Richard G. Morris in the year 1981 as a response to the Radial Arm Maze (RAM). As opposed to the Radial Arm Maze, the Morris Water Maze doesn’t provide the subject with a choice point. Further, the task utilizes the fear of drowning to motivate the subject to learn the location of the escape platform quickly. The navigational task is effective in the assessment of spatial learning, and over the course of years has seen modifications and adaptations such as the Water T-Maze, the Water Y-Maze, and the Water RAM.